
Enginefall
Crafting extraction shooter aboard giant post-apocalyptic "megatrains", base building & power struggles between train classes
No backlog. No black-box algorithm. You set the criteria, the terminal delivers the matches β including a percentage score whenever thereβs no exact hit.
At the top you set hard filters: availability, mode, player mode, pricing model, platform, VR, setting and a maximum entry price. A title has to match every filter you set to show up in the list at all.
The sliders (wipe frequency, skill ceiling, solo friendliness, grind intensity, PvP aggressiveness) are soft preferences. They exclude nothing β they drive the match percentage shown on each card.
Top Match shows the single best fit plus alternatives; the Full List shows every matching title in chronological order, newest first. Reset parameters puts everything back to the start.

Crafting extraction shooter aboard giant post-apocalyptic "megatrains", base building & power struggles between train classes

Co-op dungeon crawler with extraction mechanics and permadeath in a medieval dark fantasy setting

Extraction mode in CoD

PvEvP survival extraction with base building and community growth

PvPvE extraction shooter in the EVE Online universe, immortal "Warclones" raid the planets of New Eden

RIFTSTORM is a co-op PvE loot shooter set in a rift horror world: solo or in a trio against supernatural Mythics, collecting loot and weapon mods, deciding for yourself when to extract. Deliberately not a hardcore title, built around power fantasy and a softer loss system.

Golden Hand is a cosmic horror extraction shooter, playable solo or in co-op: recover gold and artifacts from dangerous zones, and decide whether to trust your team or betray them for a bigger cut. Even death can be reversed, for a price.

Ghosts of Tabor: Legacy is the frozen 2024 build of the VR extraction shooter β deliberately maintained without new content, running the original maps, systems and damage values. Solo or squad, PvPvE, VR-only.
Zero Pixel Dawn is a guns and magic extraction roguelike in a 2.5D pixel art style, built for solo play. Every run starts with nothing, leads through dangerous biomes full of mutated creatures, and ends either with a successful escape and loot or total loss.

Third-person dark-fantasy extraction ARPG, "Dark Souls meets Tarkov", seasonal wipe system

Dreadweave is a horror extraction shooter set in a snow-covered, Soviet-era ghost town split between reality and a dark mirror realm. A creature hunts your heartbeat: panic, and it finds you.

Dieselpunk extraction with customizable walker mechs ("Tramplers") on a devastated desert planet

PvPvE MMO extraction in the Chernobyl exclusion zone, explicitly without wipes/escape timers, persistent world & factions

Road to Vostok is a realistic, purely solo survival shooter with zero PvP: loot, trade and prepare across a post-apocalyptic FinlandβRussia border zone, building up to a final, permanent crossing into Vostok, where one mistake wipes your entire save.

Deadline Escape is a low-poly, first-person extraction shooter built for solo play: loot gear, survive zombies and hostile factions, and escape each map before its countdown hits zero β in Softcore or Hardcore mode.

Cargo Hunters is a third-person PvE extraction shooter: pilot a remote-controlled combat robot to loot, craft and fight your way across a dying Earth, solo or in 4-player co-op β with no player-vs-player risk.


The Midnight Walkers is a PvE zombie extraction shooter set in the Liberty Grand Center, a massive complex packed with loot and the undead. Solo or in trios, players loot, craft and fight with class based combat to escape with their gear. Die, and you lose it all.


Third-person sci-fi PvPvE against ARC robots

Humorous singleplayer extraction featuring ducks

Tarkov-like, more comfort and a better UI


Asymmetric horror extraction (human vs. alien)

A dedicated extraction module alongside the Warfare/Operations modes

Singleplayer top-down extraction, STALKER-inspired

Co-op extraction against giant war machines


Bounty-hunt horror, sound design as a core mechanic

Huge open-world map, faction warfare, Southeast Asia

A dedicated extraction mode alongside the main battle royale mode

Singleplayer dark-fantasy soulslike shooter with an extraction mechanic (portals as exfil points), no PvP





Horror extraction (PvPvPvE) where players can also play as a monster anomaly, Hunt: Showdown-inspired


Free-to-play extraction RPG set in Norse mythology, the gods are dead

PvE extraction shooter against rogue machines in a fallen world

Napoleonic horror extraction RPG, no wipe system

Tactical PvE co-op extraction shooter in destabilized Vietnam

PvPvE zombie-survival extraction in post-apocalyptic Seoul, focused on melee combat, high TTK & stealth over ganking

Top-down zombie extraction with a loyal dog by your side

Extraction spin-off set in the PUBG universe

Horror extraction shooter in the "Horrorverse" focused on build-crafting rather than pure aim, playable solo or as a trio

Top-down extraction RPG around an awakened, floating fortress full of artifacts

Cosmic-horror extraction: drop in, loot up, get out alive

Co-op sequel to the top-down extraction hit, now with up to four players
An extraction shooter (also called extraction survival or "looter extraction") is built around one loop: you enter a dangerous zone with limited gear, secure loot, resources or objectives, and have to get out alive to keep any of it. Die before you extract and your run's inventory is gone – push for one more crate, or leave while you still can?
The range is wide: pure PvE co-op, brutal PvPvE where other players are the real threat, hardcore simulations with recurring wipes like Escape from Tarkov, or relaxed solo roguelikes. It isn't one tidy genre – it's a mechanic that plays out very differently across survival, military, sci-fi, fantasy and horror settings.
Extraction Compass is a discovery tool, not a review aggregator. You set what matters – mode, player mode, platform, entry price, setting – plus sliders for wipe frequency, skill ceiling, solo friendliness, grind intensity and PvP aggressiveness. Every title gets a match percentage, even when nothing is an exact fit.
The ratings for wipe, skill, grind and the rest are assessed editorially by us, not scraped from Steam tags. Steam review scores and live player counts come straight from the official Steam API. Ranking is based only on your criteria – no sponsored placements ahead of a better match.
Playable, announced and discontinued extraction shooters and survival-extraction games for PC, PlayStation, Xbox, Mobile and VR – from big names like Escape from Tarkov, Hunt: Showdown 1896, ARC Raiders and Marathon to niche titles and solo-focused roguelikes.
Every entry links to a full page with mode, platforms, price, editorial ratings and current player numbers. Game data is maintained by hand; if a title is missing, tell us via the contact page.
Questions about a title, tips about missing games, or just want to talk extraction shooters? Our Discord puts you right in touch with us and the community.
Yes, completely free β no sign-up, no hidden costs.
Assessed editorially by us, not automatically generated from Steam tags. That's the difference to pure tag-based tools: a genuine, hands-on assessment instead of automatically guessed values.
Ranking is based solely on how well a game matches your selected criteria β no black box. Should we introduce sponsored placements later, they will only ever apply as a tie-breaker between equally matching results and will always be clearly labeled "Sponsored" β never in place of a better match.
Game data is maintained manually by us; Steam ratings are refreshed automatically every 12 hours.
Feel free to reach out via our contact page β tips about missing titles or incorrect details help us directly.
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