Extraction Compass

Escape from Tarkov ยท Season 1

Kord Breach Modifier Planner

Put together your modifier build, keep an eye on your point budget, and send it to your squad.

How it works: the global modifiers below apply to everyone automatically and can't be deselected. For personal modifiers, perks cost points and penalties earn them. You're free to pick more perks than your penalties currently afford - the build only counts as ready once your penalties cover the perks (0 or more points remaining). Nothing is mandatory, a pure-penalty build is just as valid. Some modifiers also exclude each other, the tool blocks those combinations automatically.

Budget (Negative)
0
Spent (Positive)
0
Remaining
0
0

Global Modifiers

applies to everyone ยท not selectable

These modifiers apply equally to all players and cannot be edited or deselected.

No Insurance FIXED
  • Gear can't be insured before a raid.
Black Division FIXED
  • Black Division operatives can appear at specific locations.
No FiR for Hideout FIXED
  • Hideout zones no longer require Found in Raid status.
Armor Shortage FIXED
  • Traders across Tarkov are dealing with an armor shortage.
Handyman FIXED
  • Crafting time reduced by 50%.
  • Crafting skill starts at level 51.
Seasoned PMCs FIXED
  • Your character gains 25% more experience.

Personal ยท Positive

costs points

Personal ยท Negative

grants points

Frequently Asked Questions

What is Kord Breach?

Kord Breach is Escape from Tarkov's first season. It introduces global modifiers that apply to everyone, plus a personal point system of selectable perks and penalties.

How does the modifier point system work?

Every negative modifier grants points, every positive one costs points. In the planner you can pick freely, even more positive modifiers than your penalties currently afford - in the game itself, though, the build only counts as ready once your negative modifiers cover the positive ones.

Are there modifiers that exclude each other?

Yes, some modifiers block each other, for example Lucky and Unlucky or Hemophilia and Thrombophilia. The planner automatically prevents you from picking two mutually exclusive modifiers at the same time.

When does Escape from Tarkov Season 1 start?

The start originally announced for 4:00 PM CEST was delayed by extended maintenance. Since around 8:00 PM CEST on August 3, 2026, character creation, modifier selection, and the tutorial have already been playable.

Can I share my modifier build with my squad?

Yes. The share button generates a link with your selection, your squad sees the exact same build when they open it.